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TREASURE
PLANET
What I find interesting about
this film is how an adventure novel written in 1883, about a historical
time in the 1700s, can be so adaptable in 2002 as a science fiction
tale of the future. Historical Treasure Island becomes futuristic
Treasure Planet.
Review by David Bruce
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CREDITS
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Directed
by Ron Clements and John Musker
Novel by Robert Louis Stevenson (Treasure Island)
Story by Ron Clements, John Musker, Ted Elliott and Terry Rossio
Screenplay by Ron Clements, John Musker and Rob Edwards
Roscoe Lee Browne .... Arrow (voice)
Dane A. Davis .... Morph (voice)
Joseph Gordon-Levitt .... Jim Hawkins (speaking) (voice)
David Hyde Pierce .... Dr. Doppler (voice)
Austin Majors .... Young Jim (voice)
Mona Marshall .... (voice)
Patrick
McGoohan .... Billy Bones (voice)
Laurie Metcalf .... Sarah (voice)
Brian Murray .... John Silver (voice)
Johnny Rzeznik .... Jim Hawkins (singing) (voice)
Martin Short .... B.E.N. (voice)
Emma Thompson .... Captain Amelia (voice)
Michael Wincott .... Skroopf (voice)
Produced
by
Ron Clements .... producer
Roy
Conli .... producer
Peter Del Vecho .... associate producer
John Musker .... producer
Original Music by James Newton Howard
Songs by Johnny Rzeznik
Film Editing by Michael Kelly
MPAA:
Rated PG for adventure action and peril.
For rating reasons, go to FILMRATINGS.COM,
and MPAA.ORG.
Parents, please refer to PARENTALGUIDE.ORG
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TRAILERS
AND CLIPS
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CD
SOUNDTRACK
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Treasure
Planet
Various Artists - 2002
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1. I'm
Still Here (Jim's Theme) - John Rzeznik
2. Always Know Where You Are - BBMak
3. 12 Years Later
4. To the Spaceport
5. Rooftop
6. Billy Bones
7. The Map
8. Silver
9. The Launch
10. Silver Comforts Jim
11. Jim Chases Morph
12. Ben
13. Silver Bargains
14. The Back Door
15. The Portal
16. Jim Saves The Crew
17. Silver Leaves |
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POSTER
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Treasure Planet
27 in x 40 in
Double-sided poster, plain, or
Framed | Mounted |
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BOOK
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Treasure
Island
by Robert Louis Stevenson, N.C. Wyeth (Illustrator)
Climb aboard for the swashbuckling adventure of a lifetime. Treasure
Island has enthralled (and caused slight seasickness) for decades.
The names Long John Silver and Jim Hawkins are destined to remain
pieces of folklore for as long as children want to read Robert Louis
Stevenson's most famous book. With it's dastardly plot and motley
crew of rogues and villains, it seems unlikely that children will
ever say no to this timeless classic. --Naomi Gesinger
Treasure
Planet: A Voyage of Discovery
by Jeff Kurtti, Jeff Kurtii, Jody Revenson
Great book! It has plenty of background info and production and
prepoduction work. The Glenn Keane animation drawings alone are
worth getting the book. I enjoy the behind the scenes work in animation
productions as well as the films themselves. I believe this book
satisfies interest on both accounts. This book is a welcome addition
to anyone's library. I look forward to seeing the movie. --Stephen
Smelley
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AVAILABILITY
ON VIDEO AND DVD
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SYNOPSIS
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Fifteen-year-old
Jim Hawkins, a fatherless boy growing up on the planet Montressor,
is searching for his place in the universe. A bit of a loner, he escapes
his daily routine of helping his Mom run the Benbow Inn by soaring
through the air on his homemade solarsurfer. His life takes a sudden
and dramatic turn when a space cruiser crash-lands near the Inn. A
crazed turtle-like alien named Billy Bones emerges from the wreckage
with wild talk and a warning about a fiendish cutthroat cyborg that
is following him.
Just
as Bones expires, a band of pirates land and begin ransacking the
Inn as they search frantically for the chest Bones had in his possession.
The Benbow Inn is destroyed in the process. With the help of a family
friend, astrophysicist Dr. Delbert Doppler, Jim and his mother narrowly
escape to Doppler's home. There they discover that the chest contains
a gold metallic sphere with odd engraved markings. Jim fiddles with
the object and a 3D holographic image of the planets and stars fills
the room. An avid reader of pirate tales since his childhood, Jim
immediately identifies the luminescent two-ringed green planet as
Treasure Planet, the legendary hiding place of Captain Flint's treasure
trove: the loot of a thousand worlds.
Determined
to help his mother rebuild the Inn with the treasure, Jim answers
the call to adventure. Doppler agrees to finance the expedition
with his savings and the plan is swiftly set into motion. Shortly
afterwards, Jim and Doppler arrive at the bustling crescent moon-shaped
spaceport of Crescentia. Here they get their first glimpse of the
impressive space galleon, the RLS Legacy, and meet the beautiful
catlike alien officer Captain Amelia.
Along
with her first officer, Mr. Arrow, the Captain runs a tight ship
but must contend with a motley crew of assorted aliens hired by
Doppler. Jim is assigned by the Captain to work in the ship's galley
where he meets John Silver, the charismatic cyborg cook who demonstrates
how he uses his mechanical arm as an eggbeater, torch and ladle.
He also meets Morph, Silver's devoted little protoplasmic pet who
expertly adopts the shape and personality of any person or object.
Jim suspects that Silver is the cyborg that Bones ranted about and
he engages in a cat-and-mouse exchange trying to see if Silver reveals
any clues to his true identity. But the shifty Silver is a quick-thinking
con man and manages to out-maneuver the wary boy.
The
voyage through the Etherium is eventful as the crew observes a majestic
herd of Orcus Galactici (gigantic flying space whales), and faces
destruction when a supernova star devolves into a life-threatening
black hole. Along the way, Silver and young Jim form a bond. Silver
discovers that Jim grew up without a father and assumes the role
of mentor, initially just to keep the boy in check. In spite of
himself, the hardhearted pirate develops a soft spot for Jim. He
offers words of encouragement and tells the boy that he has the
"makins of greatness" in him.
He
adds, "And when the time comes you get the chance to really
test the cut of yer sails and show what yer made of
well, I
hope I'm there catchin' some a the light comin' off ya that day!"
When Jim overhears Silver talking to his crew about plans for a
mutiny and denying any feelings for the boy, he feels horribly betrayed.
Jim, Captain Amelia and Doppler manage to escape in one of the galleon's
longboats and crash-land on Treasure Planet. While Doppler tends
to Amelia's wounds, Jim searches for a hiding place and encounters
B.E.N. (Short for Bio-Electronic Navigator), a rickety marooned
robot who has literally lost his mind (or at least his primary memory
circuit) and is desperate for company.
The
pirates give chase and Silver offers Jim a deal that if he turns
over the map, an even portion of the treasure will be his. Jim scorns
the offer and Silver gives him until morning to change his mind.
B.E.N., By chance, leads Jim to a vast underground network of machinery
that makes up the inside of Treasure Planet. In fact, the planet
is a gigantic machine built by an ancient alien race millions of
years ago as a means of exploring the universe. The planet powers
the portals that were used to travel all over the universe and Captain
Flint had used them to steal treasure and acquire the "loot
of a thousand worlds."
Silver
and his band of cutthroats forcibly gain control of the situation
and soon discover that the treasure lies hidden in the center of
the planet's mechanical inner workings. They also discover that
Captain Flint booby-trapped the planet to explode if anyone but
himself reopened the portals. With the planet about to explode and
Jim's life in jeopardy, Silver is confronted with the choice of
either saving Jim or keeping the treasure he's been searching for
his whole life. In the explosive finale to the story, both Jim and
Silver are tested in ways beyond their wildest imagination and their
futures literally hang in the balance.
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REVIEW
By David Bruce
Web Master, HollywoodJesus.com
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HISTORICAL
TREASURE ISLAND
BECOMES FUTURISTIC TREASURE PLANET
What
I find interesting about this film is how an adventure novel written
in 1883, about a historical time in the 1700s, can be so adaptable
in 2002 as a science fiction tale of the future. Historical Treasure
Island becomes futuristic Treasure Planet.
History
and the future become kissing cousins.
The film is 70% traditional and 30% futuristic or high-tech. For
example, from a distance, Jim's house looks like an traditional
English cottage, but as you get closer, you realize that there's
all this metal work and pipes. Things that are clearly futuristic.
GOOD
STORIES NEVER DIE
Treasure Planet also demonstrates the timeless quality of a
good story.
A good story never dies; it is just adapted to each new generation
in distinctive ways. For example, how many times and in how many
ways has Cinderella been retold? Even
the Brothers Grimm adapted Cinderella from previous sources.
The
impact of Robert Louis Stevenson's Treasure Island is considerable.
Traces of it can be found in Superman,
Star Wars and Harry
Potter. --A fatherless boy receives a call (Hawkin's map,
Superman's crystal, Potter's letter, R2D2's recording) and sets
out on a quest.
In
fact, this general theme can even be connected to the ancient biblical
story of Abraham, who received a call from God and set out on a
quest that would ultimately change the world by giving birth to
the 3 great world religions, Judaism, Christianity and Islam.
CULTURE
SHIFT = SETTING SHIFT
In terms of setting, Pirates of the 1700's are cast as futuristic
space buccaneers. Story settings often shift with the culture. For
example, when the Old West setting in the once popular cowboy western
movies had run its course (1920-1970), the setting was changed to
space. Star Wars IV
is a good example of how the Old West genre was revitalized by placing
it into the futuristic setting.
Treasure
Planet also speaks to a very important
shift in our culture from historical thinking to a future mind set.
There was a time when historical novels were very important. Society
generally understood itself by looking to its history, hence the
popularity of pirates, cowboys and patriots. Beginning in the mid
seventies as reflected in the popularity of Star
Wars (2001 A Space Odyssey in 1969 being the foreshadow)
this all changed. Society began to understand itself by looking
forward. Goal setting, management by objectives, true north, and
staying ahead of the curve became the major concerns. Destiny has
become the buzzword of our day. As Star Wars so aptly states, "It's
your destiny Luke" so, "give in to the force."
A
FUTURISTIC VIEW OF HISTORY
We will always enjoy a good historical novel, and they will always
be important, but in a different way. Understanding history is critical.
The past will continue to inform us. It's just that we now see the
past as it relates to the future, and the future is what concerns
us. We are futurists, not historians. Treasure Island has
become Treasure Planet indeed.
SOME
THOUGHTS
Life
without a goal is like entering a jewel mine and coming out with
empty hands.
--JAPANESE PROVERB
The
man without a purpose is like a ship without a ruddera waif,
a nothing, a no man.
--THOMAS CARLYLE (17951881)
Anyone who puts a hand to the plow and then looks back is not fit
for the Kingdom of God.
--Jesus
God is beckoning us onwardto Jesus. I'm off and running, and
I'm not turning back.
--St. Paul
Spiritual Connections -click
here
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PHOTOS
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CONTINUE
Review -click here
Trailers, Photos -click here
About this Film -click here
Spiritual Connections -click
here
Forum -click
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COMMENT
ON THIS FILM
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BULLETIN
BOARD (Rules)
Post
your thoughts in the forum
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Private Comments.
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What are your personal thoughts? I also welcome your spiritual
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within two weeks.
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Treasure Planet ©
2002 Disney. All Rights Reserved.
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