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To
assist him in creating "Monsters, Inc.," Docter enlisted the support
of two talented co-directors. Lee Unkrich had joined Pixar as a
supervising editor on the original "Toy Story" and quickly became
an integral part of the team. Drawing on his live-action filmmaking
roots, he was able to bring elements of traditional film production
into Pixar's computer-animation process. He worked closely with
the film's layout team on the staging, composition and cinematography
and lent his editorial expertise to help tell the story in the most
compelling manner. "Lee was a major influence on the film," Docter
notes. "We totally relied on him for a lot of the staging. He did
a brilliant job working with Ewan Johnson and the layout team to
give the film a look and feel that is very dynamic and exciting.
He also worked closely with Jim Stewart and his editorial team to
give the film a sense of excitement and fluid movement."
Co-director
David Silverman became a key player in the area of story and worked
closely with the story artists and writers to add humor and heart.
According to Docter, "David is a hilarious, funny guy and brought
a lot in terms of the relationship between Mike and Sulley. He helped
create a chemistry between them and gave us lots of ideas throughout
the whole story process."
Unkrich
notes, "During my time at Pixar, it's been my philosophy to keep
the films really rooted in a kind of live-action sensibility even
though they're animated. Because our medium and our films look so
hyper-realistic, we're able to have some fun with the audience.
Intellectually, they know that what they're seeing is not real and
is completely fabricated, the images look completely realistic.
I love the idea of creating an engaging, entertaining, and emotional
experience by manipulating data in a computer. There's something
magical about creating something that is 100% manufactured, yet
can move audiences so deeply.
"Working with Pete has been great," adds Unkrich. "He is a brilliant
animator and one of the nicest guys you can imagine working with.
He really inspires the crew and has brought a tremendous sense of
fun to this entire production."
As for his directing debut, Docter notes, "For me, the fun of directing
has been the great sense of discovery. I love working with people
that I can learn from. As a director, you're constantly faced with
situations that you've never encountered before. It's exciting to
explore the creative possibilities and to discover new things all
the time. Ultimately, the real satisfaction is telling a story that
people respond to."
Lasseter adds, "Pete has done a great job. I knew from the beginning
that he was going to be a great director. His instincts are remarkable
and his sense of entertainment through movement is second to none.
On 'Toy Story' I always relied on him and there are many signature
Pete moments in the film. We share a natural curiosity for things.
When he first came to Pixar, he was always trying to figure out
how computers could be used for practical jokes. One of my key fundamentals
of directing is to have fun. And even though Pete has been working
harder than anyone I've ever known on this film, he always had a
smile on his face. You can't help but love Pete and that shows in
the film. If you have a great attitude and everybody around you
is having fun, it will show on the screen - and it does. 'Monsters,
Inc.' is a fun movie."
Docter adds, "I really relied on John's experience and amazing eye
throughout the process. John basically invented this medium, and
he was such a help at every stage of the production, from initial
concept to the final frame of film."
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