| ABOUT
THE PRODUCTION
Will
Dormer is a good cop. A seasoned LAPD detective, Dormer has seen
it all - murder, brutality, corruption - yet he remains unflinchingly
committed to his mission: solving crimes and catching the criminals
who commit them.
When
his partner is killed during the course of a homicide investigation
in a remote Alaskan town, a grieving Dormer is forced into a compromising
relationship with the primary suspect, Walter Finch, that gradually
undermines his judgment and threatens his psychological stability...and
quite possibly his entire career.
"Dormer
and Finch have a highly combustible relationship," notes Academy
Award-winning actor Al Pacino, who portrays the deeply conflicted
detective. "Finch is pushing and pulling and enjoying the chase.
The question in the film is: How much will the audience identify
with Dormer's predicament? The hope is that the audience will identify
with Dormer, and think to themselves, 'What if I had a subconscious
wish and it came true?'"
In
addition to combating Finch's mind games, Dormer faces an unexpected
challenge presented by the unfamiliar environment. "Will Dormer
arrives in this northern Alaskan town during Midnight Sun, when
the sun literally does not set for twenty-four hours a day," director
Christopher Nolan explains. "Like a lot of people who travel to
this region, Dormer's body clock wreaks havoc on him and he's not
able to sleep comfortably. As the story develops, he faces progressively
intense psychological pressure that compounds his inability to sleep,
and this begins to cloud his decision-making ability. His insomnia
is a physical representation of the psychological struggle that
becomes increasingly significant as the story progresses."
Originally
presented in the 1997 Norwegian film Insomnia, this premise and
the protagonist's unique predicament intrigued producers Paul Junger
Witt and Ed McDonnell, who began developing an American version
of the story with screenwriter Hillary Seitz. "Like Christopher
Nolan, we loved the original film," Witt says, "but we viewed it
as so culturally specific that we knew our version would not be
a traditional remake or a literal translation."
After
spending a year researching the fictional Alaskan town of Nightmute
and carefully crafting the characters and story, Seitz delivered
a draft that captured the attention of Alcon Entertainment co-founders
and co-presidents Andrew A. Kosove and Broderick Johnson. "What
initially attracted me to Hillary Seitz's screenplay was her subtle
but evocative portrait of Will Dormer, a flawed character who is
presented with a very real, compelling dilemma," Kosove says. "I
was also intrigued by the duplicity of the film's title and the
theme that light plays in the story."
Equally
compelled by Seitz's script, Nolan screened Memento for the Insomnia
producers and the Warner Bros. Pictures creative team, who were
duly impressed by the young writer-director's meticulously assured
storytelling and filmmaking. "From the time we saw Memento," says
Witt, "there was only one director we wanted, and that was Christopher
Nolan."
"Christopher's
command over his vision for the material was very impressive," says
producer Broderick Johnson. "His confidence that he can enact what
he envisions and his ability to create a distinct visual style and
really well-developed characters convinced us that he could bring
to Insomnia the kind of originality and conviction that he demonstrated
in Memento."
Memento,
Nolan's stylish thriller about murder, memory loss and revenge,
differs from Insomnia in terms of its structure. "While Memento
unfolds in reverse story order, Insomnia follows the main character
on an intensely linear journey," Nolan muses. "You experience Will
Dormer's increasing struggle with his inner demons, his increasing
struggle against his lack of sleep and his progressively dangerous
relationship with the suspected killer. I very much wanted to pull
them through this crazy descent with Dormer, so you always understand
his actions and you sympathize with him in some sense even as he
moves into very questionable territory."
Executive
producers Steven Soderbergh and George Clooney were similarly impressed
by Nolan's Memento and his take on Insomnia, and put their considerable
support - and their Section Eight production company - behind the
project. "Memento is such a mature piece of work, especially for
a second film, I was blown away by it," Soderbergh enthuses. "Insomnia
is a terrific companion piece to Memento, because they're both very
subjective films that take you inside the central character's experience.
Christopher puts you in Will Dormer's head in the same way that
he entrenches you in the protagonist's point of view in Memento."
* * *
Director
Christopher Nolan and the Insomnia producers began their casting
process with discussions about who could best portray veteran LAPD
Detective Will Dormer. "It was very clear to me that casting Al
was the most interesting way of approaching this material. He's
played so many great cops through the years, from Serpico to Sea
of Love to Heat, and we were able to really use that history and
that identification the audience has with his iconic cop image to
play against expectation," Nolan says.
Adds
producer Kosove: "Al makes a lot of films set against an urban backdrop,
and he's closely associated with New York and New York-based movies,
so it was a very compelling choice to cast him in a role that thrusts
him into the wilderness."
"I've
never played a character like Will Dormer," Pacino says. "He's a
romantic character, and a much different kind of cop than I've ever
portrayed. There is diversity amongst real-life cops, just as there
is diversity in any cross-section of society; my hope is that if
you compare all of the characters that I've played, whether it's
Frank Serpico in Serpico or Vincent Hanna in Heat, that they all
come across as distinct individuals."
When
Nolan and Pacino met to discuss the role, "We really saw eye to
eye about the approach that we wanted to take in terms of this character
and how he moves through the story," Nolan reveals. "Will Dormer
is an incredibly complex character that requires an actor who's
able to project a kind of moral intelligence that is essential to
the plot. Al brings moral complexity and depth to this character
that it would not otherwise have had."
Pacino
appreciated the strength of Nolan's vision. "I immediately felt
very comfortable with Chris," he says. "It was very clear, right
from the beginning, that he understood deeply what he was doing
and was always open to anything that would happen. I had a lot of
confidence in him, which helped me a great deal in my performance.
I was with him one hundred percent."
Nolan
also has high praise for Pacino's disciplined intensity. "Al delivers
an incredibly subtle performance in this film. With the slightest
nuance - just a look or a small gesture - he conveys the most complex
human struggle. It's phenomenal, that kind of restraint."
"Dormer
has a gradual deterioration in his alertness and his ability to
make decisions," Broderick Johnson explains. "However, the film
was shot out of sequence, so we would shoot a scene where he's very
alert, and then skip ahead to film a scene where he hasn't slept
for five days. Al always knew where the character was emotionally
at every single moment, a feat which requires greatness from both
actor and director."
For
the role of Walter Finch, the mild-mannered crime fiction writer
who emerges as a cunningly manipulative murder suspect, the filmmakers
opted to cast against type. "Although he is traditionally considered
a comedy star, we loved Robin's dramatic work in films like Good
Morning Vietnam, Dead Poet's Society and of course, his Oscar-winning
performance in Good Will Hunting," says Kosove. "And we felt it
would be quite compelling to cast him as this shrewd, reserved killer."
"We'd
been looking for somebody to play opposite Al who is not only a
tremendous actor, but who also has a similar kind of audience identification
with his star persona," Nolan says. "As the story progresses, we
wanted to have two larger-than-life characters confront each other
in this twisted psychological cat-and-mouse game. When I met with
Robin and realized how clearly he understood Finch, it was very
exciting to know that he was going to fit this character like a
glove."
"There
aren't any flashy comedic moments in this film," producer Ed McDonnell
attests. "Robin brings a very quiet, single-minded strength to Finch
as he forces Dormer to forge a relationship with him."
Williams
was drawn to the material by Dormer and Finch's complex relationship
and their psychological battle for control over an increasingly
chaotic situation. "Normally there's a good cop pursuing a bad cop
but the interesting twist about Insomnia is that the moral high
ground is quickly lost and the story moves into a more ambiguous
area," Williams observes. "The characters face off in this moral
gray zone, playing this lethal game of one-upsmanship. When you
add that kind of stress to being in this unfamiliar place where
it's basically light twenty-four hours a day, how does that affect
you mentally? That is what made this film so interesting to me."
The
actor was also attracted to the opportunity to play against convention
and explore his lifelong admiration for detectives, police, and
the world of criminal investigation. "It's exciting to play a character
as despicable as Walter Finch," Williams reveals. "You're free to
explore darker things like the seductiveness of evil - or the banality
of it."
"Walter
Finch is a man who has drifted across the line and has found himself
comfortable with that," Steven Soderbergh comments. "He's such a
withdrawn, interior character, and to see Robin Williams in that
state is oddly compelling. Walter is trying to control himself,
to be normal, while struggling with so much on the inside. Robin
plays this dichotomy perfectly."
"When
Robin was cast, it took the project up a notch," says Pacino. "He
had a real appetite to play this character - it's always fun when
an actor has an appetite."
During
the filming process, local crowds as well as cast and crew observed
the interaction between the irrepressible Williams - who periodically
made forays into the crowd to sign autographs and take photos with
fans - and the intensely private Pacino.
"Yeah,
it was Mr. Method versus Mr. Anything," quips Williams. "We would
both come at it from different angles, like two different styles
of jazz, but we were both looking for the same kind of unusual approach
to the unexpected, and then we would usually hit it about the same
time."
"Working
with Robin was just a joy," enthuses Pacino, "not only because he's
a lot of fun, but also because he's a very intelligent person. He's
so easy to work with because he knows how to be sensitive to your
needs as an actor."
"Robin
loves to hang around the set and make the whole crew laugh and be
around the process throughout production, whereas Al has a more
interior sort of process. He'll go off to one side to get himself
ready and then return in character," Nolan adds. "But the thing
that continually amazes me about great actors is how wonderfully
they are able to mesh with other actors, how they can approach their
work from completely different directions, and yet interact in the
most wonderfully constructive way."
Hilary
Swank's character, ambitious but unproven local detective Ellie
Burr, appears in sharp contrast to Pacino's tormented cop and Williams'
calculating murder suspect. "Ellie is enthusiastic, dedicated and
talented, but she also tends to be overlooked by her peers, even
though she made detective at such a young age," Swank relates.
"Ellie
is a very tricky character to pull off because she has to be young
and innocent, a little bit wide-eyed and a little bit green, but
at the same time she projects an intelligence, strength and a dedication
to duty that indicates that she's going to grow beyond her youthful
naïveté," Nolan elaborates. "Just as importantly, she has to be
believable as a cop in this small town in Alaska. Hilary has the
most extraordinary ability to convey the different sides of a character
like Ellie and, in addition to her talent as an actress, she also
has a look and a physicality to her that lends credibility to the
character."
"The
role was a challenge for me in terms of playing a character who
doesn't require going through any kind of physical transformation,"
says Swank, who followed her Oscar-winning turn in the searing sexual
identity drama Boys Don't Cry with her starring role in Alcon Entertainment's
lush historical drama The Affair of the Necklace. "I felt naked,
in a way, as Ellie Burr, because she was so open and present in
everything she did."
Eager
to forge a relationship with Dormer, Ellie gradually earns his respect,
but in so doing learns more about herself and her hero than she
ever expected. "Over the course of the film, Ellie is forced to
confront, question and try to reconcile her respect and adulation
for Dormer with the reality that he may not be as infallible as
he seems," Nolan relates. "She's ultimately forced to examine how
these contradictions are going to affect her in her future as a
police officer."
"Ellie
expects that her idol is going to teach her to be this amazing detective,
but instead she ends up learning far more through his human failings,"
Swank says. "Everybody has a hero and it's a painful lesson to learn
that they are human and can make mistakes."
Swank
admits that her real life experience in working with Pacino in some
ways reflects her character's arc in the film. "I have learned so
much from him just in observing his approach to acting and to his
role. There is a parallel between that experience and Ellie's learning
curve with Will, so it worked out perfectly."
Martin
Donovan plays Hap Eckhart, Dormer's longtime partner, who travels
with him to Alaska to investigate the disturbing murder of a teenage
girl. "Will's got this instinctual nature about him," Martin Donovan
says. "He's a brilliant investigator and I don't think Hap has the
same intellect. Will has all the power in the relationship, but
early on in the film, Hap asserts himself and the tables turn in
an unexpected way."
"It's
a very well-written relationship in that you find the whole history
of these guys in an effortless way," Donovan continues. "It just
unfolds really beautifully and has a wonderful arc. All of those
issues are raised about the complexities of being a cop, the ambiguities
of which lines can and cannot be crossed."
Will
finds an unexpectedly sympathetic ear in Rachel, the manager of
the lodge where Will and Hap stay in Nightmute, played by Maura
Tierney. "Rachel is an empathetic person, someone who doesn't sit
in judgment of other people," Tierney says. "She and Will have a
very fleeting relationship, but it's a trusting one. He can't sleep
and Rachel is often up all night, and he confides in her. I think
that sometimes it's easier - and safer - to be with a stranger than
with someone you know."
Jonathan
Jackson, who came to national attention for his Daytime Emmy-award
winning work on the soap opera General Hospital, plays Randy Stetz,
the boyfriend of the murdered teen who becomes a patsy in Finch's
malevolent game.
"Randy's
a tough, smartass kind of guy who doesn't want to be pushed around
by the cops, but Pacino's character already has something over him
so there's an immediate intimidation factor. Randy has to strike
a balance between being slightly threatened by the situation but
also being unable to show it."
* * *
ABOUT FILMING INSOMNIA
Although
Insomnia is set against the sprawling beauty of British Columbia
and Alaska, director Christopher Nolan and director of photography
Wally Pfister - who also served as the cinematographer on Memento
- crafted a shooting style that captures the breadth of the larger-than-life
landscape, while at the same time remaining focused on the characters.
"We created intimacy by keeping the camera with the main character,
something we did very much with Memento and continued with Insomnia,"
Pfister explains. "The camera always stays with Will Dormer, either
traveling in front of him or behind him or revealing his point of
view. In this way, the audience explores the unfamiliar landscape
with him, and they feel the light piercing through the windows as
he desperately tries to sleep."
Light
- specifically, Alaska's seasonal phenomenon known as Midnight Sun
- plays a major thematic role in the story. "Wally and I wanted
to convey this sense of an omnipresent light," says Nolan, "that
seeps in everywhere and is a constant reminder of danger, guilt
and the threat of exposure."
Pfister
was particularly intrigued with the creative challenges involved
in crafting and executing the film's ambitious lighting design,
which needed to achieve a seamless blend of both thematic and practical
lighting. "Light, and how light affects Will Dormer, is such an
integral part of the story, we viewed it as a fourth character,"
Pfister says. "I felt an enormous amount of pressure but at the
same time a creative excitement in using the light in this way,
because it became this entity that taunts Dormer throughout the
story."
The
theme of light was also expressed in the design of the sets themselves.
"We wanted to keep the interiors dark, both to contrast with the
constant, intense daylight of the exteriors and because a darker
palette looks better on film," production designer Nathan Crowley
relates. "So we used enamel paint on our sets, which bounces light
onto walls and into dark corners."
Principal
photography on Insomnia took place in British Columbia over a period
of 53 days from mid-April through the end of June 2001. The speed
and efficiency with which the production completed its compacted
schedule was due in no small part to the talented crew and the close
collaboration between Nolan and Pfister.
"Chris
and I established a very fast working rhythm together on Memento,"
says Pfister, who not only is the film's director of photography,
but also operated the camera during shooting. "We more or less work
in shorthand. I know exactly what sort of thing Chris is looking
for and he trusts me in the execution."
Trust
is key to the success of their collaboration - Nolan must often
rely on Pfister to frame shots, because he prefers to position himself
by the camera with the actors, as opposed to watching the action
unfold on a video monitor. "The increasing convention is for the
director to stand away from the action, watching the scene unfold
on the monitor and then reviewing it on playback," Nolan observes.
"I don't use a conventional monitor and I don't use playback. I
like to stand by the camera and really watch what the actors are
doing with my own eyes, because when you blow up their performances
on the big screen, you see so much more than you could ever see
on a monitor."
Nolan
used a small handheld monitor to reference Pfister's shot framings.
"That technique was very liberating because then I was able to be
by the camera, face-to-face with the actors, talking about what
they'd just done and what we might want to explore in the scene,"
says Nolan, who prefers to listen to the actors rehearse and shoot
without the aid of headphones. "Al Pacino, Robin Williams and Hilary
Swank are actors who express so much through the most subtle expressions
and gestures, and those moments are what you build the film on in
the editing room, so you really need to see everything while you're
filming, in order to be able to discuss it with them."
Hilary
Swank appreciated the director's hands-on approach. "Christopher
Nolan collaborated with the cast and crew in a really beautiful
way," she says. "He is so attentive and present in every moment,
and he has a strong vision for what he wants, but at the same time
he's very interested in other people's opinions and has a great
rapport with the actors and the crew."
"Christopher
Nolan is a consummate filmmaker and a true leader," adds producer
Broderick Johnson. "His method of working in the trenches with the
cast and crew energized everyone on the set. There's a camaraderie
and a certain confidence that the actors have in him which normally
develops over a long career. Christopher has already achieved that
level of skill and confidence."
* * *
As
shot by Nolan and Pfister, Insomnia contrasts the gritty realism
of Alaska's industrial logging towns and pulp mills with the pristine
beauty of the surrounding wilderness and magnificent mountain landscape.
The
film's opening sequence - shot in part at the Columbia Glacier near
Valdez, Alaska - depicts a wide silver floatplane soaring high above
a stunning glacier. On board, Detective Will Dormer studies a case
file while his partner Hap Eckhart gazes out the window as the plane
clears the glacier to reveal a spectacular coastline and valley
below. Finally, the small aircraft touches down at the docks of
a pulp mill belching gray smoke that hangs like drapery between
the mountains.
"We
wanted to open the film with a suitably majestic landscape that
evokes the sense of peculiar dislocation that these two cops from
Los Angeles would feel when thrust into this setting," Nolan explains.
"But we also wanted to avoid presenting small-town Alaska as simply
quaint or petrified. Instead, we tried to portray the contradiction
of the region's natural beauty and incredible scenery with the modern
utilitarian reality of people living in that kind of environment."
After
scouting various locations in Alaska and British Columbia, Nolan
and the filmmakers selected the small logging town of Squamish,
located approximately 40 minutes from Vancouver, to represent the
fictional town of Nightmute, where Will Dormer's murder investigation
primarily takes place. The production utilized practical locations
within the town of Squamish, including the police station, the hunting
lodge where Will and Hap stay during their investigation, and the
high school, where Dormer first interrogates murder suspect Randy
Stetz, played by Jonathan Jackson.
Filmed
over a two-day period, the interrogation scene gave Jackson an intriguing
first hand look at Pacino's method of keeping the intense scene
challenging for his young co-star. "We probably performed that scene
about forty times," Jackson explains. "During each take, Al would
do something different - he would change lines to throw me off,
and towards the end of the day even started singing off camera,
which I loved."
For
a scene depicting the funeral of the young murder victim, the production
team appropriated a finger of land just outside the town known as
"The Spit." Widely acclaimed as the most popular wind surfing spot
in British Columbia, The Spit is framed by a waterfall across the
inlet and a famous vertical rock face known as "The Chief," which
dominates the area. By layering the sandy ground with turf and adding
rock walls, greenery and shrubs, the Insomnia crew transformed The
Spit into an aged windswept cemetery.
Port
Alberni on Vancouver Island was chosen to serve as the fictional
town of Unkumuit, where reclusive crime novelist Walter Finch resides.
It is here that the filmmakers staged one of the most dramatic action
set pieces of the picture, in which Will Dormer pursues Finch across
a dangerous logjam of swiftly moving timber at a sprawling pulp
and paper mill.
"Designing
the setting for that chase sequence was a little bit daunting,"
recalls Nathan Crowley. "We found a local contractor who built a
moving log boom and we put in some docks, with a lot of help from
the people at the pulp mill. We needed literally thousands of background
logs to achieve the look we were after."
"It's
not your typical pursuit, where one guy chases another guy over
a chain link fence," Robin Williams attests. "It was a dangerous
sequence to shoot, even for the stunt guys. This seemingly endless
convoy of heavy logs are moving so fast, they'll crush you to death
if you can't find your way out of the water - which is freezing.
And it's like a curtain of darkness underwater, because light barely
bleeds through the logs."
* * *
Filming
at the film's more remote and rugged locations also presented the
filmmakers with unique production challenges, and shooting on the
rocky beach where the detectives' stakeout of the murder suspect
goes horribly awry proved difficult. Situated on the site of a huge
landslide, at the edge of a wilderness inlet near Vancouver known
as Indian Arm, the area is extremely steep, littered with jagged
rocks and loose stones. "It was a magnificent but difficult location,"
admits Crowley. "And it was one of the hardest to find - an expanse
of giant rocks next to the water, which is what we needed in order
to shoot huge shapes looming through the fog. Chris and I understood
that it was probably not someplace where anyone in their right minds
should go."
The
location demanded that the entire production - including trailers
- be housed on large floating barges, which had to be towed to shore
after wrap each night, resulting in a complex all-night tugboat
marathon. But in spite of the tortuous terrain, filming was completed
without incident, other than a great many sore muscles and a few
scraped knees.
Perhaps
the greatest adventure for the production was in finding the location
for the movie's climactic final sequences, which take place at Walter
Finch's lakefront home and nearby boathouse. The scenes were staged
on a frozen lake in the mountain valley of Bear Glacier, situated
near the tiny hamlet of Stewart, B.C. on the northwest Alaskan border.
"When
we scouted the location in April it was all frozen solid," reports
Crowley. "You couldn't even see the edge of the lake and we were
up to our waists in snow. We came back with carpenters and dug holes
all over the place until we found solid ground, then we brought
in equipment to shovel snow out of the way and waited for the lake
to thaw in order to install the boathouse portion of the set."
"The
biggest challenge with the lake house was to figure out what was
dry land because that changes every year. Eventually we built the
whole thing on stilts and put siding on it in case it flooded. Another
issue was the glacier itself because every time ice breaks off the
glacier it creates a one foot wave in the lake which comes over
and floods the place, thus creating a whole new set of problems."
In the end the company had to build protective log booms in the
water surrounding the set, to hold back the icebergs being cleaved
from the glacier and stop them from smashing into the set.
Then
there were the logistical and practical challenges in trying to
find accommodations for about 160 people in a town with a population
of only 500. A former mining town that fell on hard times with the
closure of the mines, the residents of Stewart pitched in with great
enthusiasm in order to provide lodgings for the cast and crew. In
the end, there still wasn't enough room for everybody, so the principal
actors, as well as make-up, hair and wardrobe personnel were housed
on three yachts.
But
the company's one-week stay in the remote location - known for its
frequent avalanches - provided more of an adventure then had been
anticipated. On the second day of filming in hot and sunny weather,
an ominous rumble was heard in the mountains just above the small
roadside park where all the production trailers were housed. As
everybody looked up in amazement, the rumble soon turned into an
impressive roar and an avalanche poured right down the mountain,
finally stopping just short of a clearing that housed all of the
production vehicles, including a helicopter. A few days later, another
avalanche threatened to wipe out the set, but the thunderous cloud
of snow and dirt came to a halt just short of the lake.
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