"Where
you going?"
"I
don?t know. Do you want to help?"
A year
and a half ago, Matt, Casey and I talked about coming together.
Casey was my neighbor in New York City, so we were always hanging
out with each other. We?d done work together before?Casey was in
"To Die For" and Matt and he were in "Good Will Hunting." So, I
guess we all wanted to work together again. Matt and Casey, in particular,
wanted to do a project that was a little different, that we would
only outline before we shot it and then do as we were progressing.
I remembered
a true story Matt once told me about two guys who got lost on a
hike. We took whatever we knew about that actual event, and I had
my own experiences getting along in the wilderness and so did Matt,
though we never actually got lost. There were also stories that
Casey was reading about at the time. We started brainstorming about
all of this and the desert. But, we tried to stay away from the
particular facts in that true story. We never really explored any
other concepts.
I was
influenced by things I had seen recently by Bela Tarr that I was
trying to explain to Matt and Casey. I think my major addition to
this project was the idea of doing something on screen that was
much more like real time. In some of Bela?s films, especially later
ones like "Satantango," there?s a special rhythm. Say, for example,
that somebody is walking in a field. Instead of having them walk
around part of the field, he would show them walking across the
whole field. For me, there was a point where I would start to notice
a lot of things happening even though nothing much was happening.
There was a kind of reflection going on in the film and I very much
wanted to do something similar.
I thought
of films and filmmakers I remember. James Benning is one of them
and there?s a film of his, "The United States of America," where
he?s driving across the country. In Warhol?s films, though in a
different way, there?s that same instance of a camera rolling for
long periods of time. I don?t think he?s much of an influence on
me, but some connection does exist. I think Andrei Tarkovsky was
an influence, and Alexander Sokurov, who was Tarkovsky?s assistant.
Then there?s Chantal Ackerman, who made "Jeanne Dielmann," Fassbinder,
and Derek Jarman, who made a film called "Blue" which was just a
blue screen and a soundtrack. In America, films have to be like
fireworks, where you push the audience along very quickly, and don?t
let them think. These filmmakers let you think. I guess I fell under
a sort of spell and became possessed by this desire to work in a
form like that.
"I
think you gotta jump."
I wanted
to do something like this for a number of years so, when we started
talking about a film where two guys go hiking in the desert, it
was pretty easy to jump from there, because hiking is so contemplative,
and getting lost tied in as well. I began with an outline?just thirty
different incidents or pieces of action. Casey wrote a screenplay
that fit those incidents. For example, there was a scene where his
character got stuck on a rock. That was a line in my outline, but
it was a 20-page scene in Casey?s computer.
"There?s
so many different Gerrys along the way."
"Gerry"
basically means "fuck up" as in, "Hey, fuck up, come here" or "look
at that fuck up." The characters in the film don?t really have names.
They just call themselves "fuck up". It?s like saying "dude," except
that it means more than that. My original desire was to have Matt
and Casey use as many words as they could that they?ve used over
the years with their group of friends. I got different stories from
them about the history of the word "Gerry". So, finally, I asked
Ben [Affleck], "Hey, what does ?Gerry? mean?" and he gave me the
rundown. Apparently there were a lot of Gerrys in their life, some
of them good, but there was this, let?s say "questionable" manager
named Gerry. Also, there was an album that they found in a record
store by another Gerry. I?ve seen the album and the guy looks like
an Asian swinger. Anyway, all these different Gerrys just became
a term for questionable or fucked up people and things.
In
speaking, there are a lot of words that are abbreviations or shorthand.
Most of them come from people because they have so many different
and complex things about them that the only way to describe them
is to use their name, as in "don?t pull a Josh on me." Because Matt
and Casey are so close, it means something to them. Sometimes it?s
just a nickname of a friend, or a television character who I don?t
know. "Gerry" is the only one of these words that I?ve looked into?
"I
conquered Thebes."
"When?"
"Two
weeks ago."
Collectively,
we all decided to make the dialog in the film less expository. If
two people strike up a conversation, especially on a hike, you or
I wouldn?t necessarily get all the references. In a lot of the movie
you?re coming in on something that?s already been established years
before between these two men and, as a result, we don?t have the
usual exposition that most movies have, where characters HAVE to
say something. Here, they don?t say anything at all for a long time
and, when they do, you wouldn?t necessarily know right away that
they are talking about a video game or a quiz show. This isn?t a
social situation where you have to include a third person in the
conversation. They?re trying to get away from that person who is
you, or the camera. We didn?t want the audience to always make out
what they were saying. One of the tragedies of the advent of sound
in the movies is that everything is basically about talk. In "Gerry,"
the dialog is really about THEM. It?s not about the story.
Part
of what we wanted was for the audience to get lost along with these
guys. But, part of it was getting them to a different place where
they basically got "unlost" in a stylistic way?to get them away
from modern American film style. There?s a place we?ve gotten to,
and it?s almost as if we can?t go any further in this direction.
"We
have not seen any of the stuff that we?ve seen. You know what I
mean? We haven?t passed any fucking landmark, anything that looks
familiar."
It
seems to have started at the turn of the last century, with the
way cinema first told stories. With people like D.W. Griffith, who
was a product of the industrial revolution, films changed and established
a code or a language of medium shots, wide shots, close-ups, and
cutaways that we all have to use if we tell stories in the cinema?even
today. In the early silent movies, people would laugh when they
saw close-ups, because the actors? legs were missing. It looked
funny. But, eventually, the audience learned to work the code and
that became the way our eyes started to move and work. Today, 100
years later, it?s still basically the same code.
The
Museum of Modern Art had a retrospective of Bela Tarr?s work last
September and I wrote a piece for the catalog. I watched his films
and it struck me that he was really dialing back to a time before
this style came into being, when filmmakers were still doing things
like a long, single take of a train pulling into a station. That?s
what cinema was at first, but then it got combined with literature
and theater and it became about storytelling instead of about pure
spectacle.
What
we did in "Gerry," I?ve never really done before. I worked from
stories that haven?t been so conventionally theatrical, like "Drugstore
Cowboy? and "My Own Private Idaho." And there have been examples
of experimentation in my work, like the time-lapse images in "Idaho",
which became a metaphor for what that character was going through
with his narcolepsy. But, stylistically, I?ve never done this before,
where I try to go back to the beginning of the cinema as if there
had been no industrial revolution. The desert is one of those places
where the industry doesn?t really seem to apply. It?s still alive.
"Gerry" could be about two guys getting lost 2000 years ago.
"Everything?s
gonna lead to the same place."
My
desire is to figure out what direction cinema can go in and "Gerry"
is an effort to say, "Where do we go from here?" so that we?re not
just in the same place all the time. When MTV first appeared in
1980 or 1981, filmmakers felt kind of threatened. They said, "This
will never work. They?re just making stupid, little pieces of film
to go along with the songs." But, soon, filmmakers started working
with MTV. They were no longer threatened and, eventually, a good
number of them, people like Darren Aronofsky and Oliver Stone, began
making films that looked like they were made by MTV. If it doesn?t
look right, switch the image to black and white, do the jazzy stuff;
hold the audience in the seat. Everybody?s doing it. It?s a certain
style that came quickly, but it doesn?t take you anywhere. It?s
nervous filmmaking. I guess I?m a holdout?somebody who doesn?t want
to have MTV eyes.
And,
that?s another thing! Holding audiences in their seats: Why is that
a filmmaker?s job? I think there are a lot of ways of enchanting
audiences, but I?ve noticed that today, no matter what the subject
is, the filmmaking is exactly the same, whether it?s a really depressing
story or one about a guy who saves the world. It tries to get a
rise out of the audience, and it?s got to be exciting. Everything
a filmmaker does is an effort to make it exciting for you as an
audience member. It?s as uniform as a McDonald?s hamburger. It has
the same consistency. You can go to any film and it doesn?t matter.
I don?t think it was like that in the past. Twenty years ago there
wasn?t one prototypical movie. There were more choices. Now, we
have two: action and comedy. But, back when we had a Fassbinder,
he made what he wanted to make?all kinds of movies?and he was free,
inasmuch as he only had to make a few hundred thousand dollars to
get his next grant to make his next film and he was free of the
stress of knowing that everybody has to like it or go see it or
you?re not going to be able to work again.
"Is
this the way we were going? Yeah. This is it."
We
pretty much tried to do without a lot of things, mostly out of a
desire to trim down a lot of different areas. I think we were only
about thirty people and it took twenty-six days. We didn?t have
a makeup person on the film. We didn?t have any lights. We didn?t
have a script girl because there was no script, so we didn?t need
her. We had a small transportation department. But I think our biggest
department was our grips because we had a half a mile of tracks
to lay.
On
my first film, "Mala Noche," I didn?t have anything. I had a camera,
one sound person, one P.A. and me and we made a film and I liked
it. The next film I made was "Drugstore Cowboy" and I think we had
80 people. It was the fear of the unknown. I?d never made a 35 mm
film and since I didn?t know a thing about any of these different
areas, we hired a crew for each one. You have to have props, you
hire a prop person and his two assistants. Since I didn?t know much
about lighting, I hired a lighting crew. You add too many of these
units, all of a sudden you need a huge transportation department
and huge hotels. To me it was curious because on "Mala Noche" I
was used to getting 90 set-ups a day. Suddenly, with all of these
people, I was only able to get 30. I had this great storyboard that
I had to throw away because the crew was not going to go along with
it. They became an albatross. There?s a speed and a grace when you
work with a smaller group. A lot of the time, people don?t go out
and make their movie because they think they need millions of dollars
and gigantic equipment, and all these departments. But, in fact,
you don?t.